Welcome to Lovecraft
Issue #1: 20 February 2008
After the murder of their father, Tyler, Kinsey, and Bode Locke relocate with their mother to the family estate of Keyhouse, located in Lovecraft, Massachusetts. Sam Lesser, one of the teens who murdered Mr. Locke, is in a juvenile detention center and, by gazing in water, communicates with a supernatural force that promises to free him. Bode Locke, the youngest of the family, uncovers The Ghost Door, which separates his spirit from his body.
Issue #2: 26 March 2008
Bode continues to experiment with The Ghost Door and, in his incorporeal form, spies on his brother, sister, and mother. During his journeys, Bode discovers a well that houses a creature who appears as a girl, the supernatural force previously communicating with Sam Lesser.
Issue #3: 30 April 2008
Sam Lesser uses the tools the girl gave him to escape from the detention center.
Issue #4: 28 May 2008
Sam Lesser travels across America, traveling towards Keyhouse. His cross-country journey is mirrored by a series of flashbacks into his memories.
Issue #5: 25 June 2008
The Locke family is taken hostage by Sam Lesser who is seeking the Anywhere Key for his Master, the girl in the well.
Issue #6: 30 July 2008
Bode uncovers the Anywhere Key and trades it with the girl in the well for a promise that she'll stop Sam Lesser. Freed from her prison, she keeps her promise by throwing Sam through the Ghost Door with no chance to return.
Issue #1: 28 January 2009
Professor Joe Ridgeway has one look at Lovecraft Academy's newest transfer student, the charismatic Zack Wells, and is seized with an unsettling notion: that young Wells is in fact the ghost of Lucas Caravaggio, a teenager who disappeared over twenty years before, along with several other students, and who has long been presumed dead. Joe soon sets out to dig up the truth on the new kid… with no idea how far Zack Wells is willing to go to keep his secrets buried.
Issue #2: 25 February 2009
Following a shocking death that dredges up memories of their father's murder, Kinsey and Tyler Locke are thrown into choppy emotional waters, and turn to their new friend, Zack Wells, for support. Meanwhile, six-year-old Bode Locke tries to puzzle out the secret of the head key, and Uncle Duncan is jarred into the past by a disturbingly familiar face. Open your mind-the head games are just getting started.